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scripts.dll 2.0, what will be in it [message #118006] Sat, 02 October 2004 18:26 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
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General (3 Stars)

ok, I removed the stuff about making the player-id taking commands also take player names. Mainly because there is no way for my code to tell where the player name ends and where the rest of the passed in data begins (given that a space character is valid in a player name)

Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
 
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