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Commando : Open Source [message #115268] Fri, 17 September 2004 19:55 Go to previous messageGo to previous message
z310
Messages: 2459
Registered: July 2003
Karma:
General (2 Stars)
Renardin6

Dante

yes, but i am well aware of what needs to be coded, and have some people on the team that have worked quite a bit with the hl coding techniques, and are VERY good with C++ programming.


what about sharing your code ( when done of course ) later to help other people to make renegade-like mod on HL2 engine ?

If you do a such thing, we will make an HL2 version in the future.


ROFL no offence, but common...
 
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