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Home » Renegade Discussions » Mod Forum » W3D importer and map coordinates?
W3D importer and map coordinates? [message #115004] Thu, 16 September 2004 09:15 Go to previous messageGo to previous message
Spice
Messages: 1448
Registered: November 2003
Location: Ohio
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General (1 Star)
3dsmax Right? It will be at 0,0,0 at defualt when you first import it , Though. Same with Gmax.

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