Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » C&C Marsh Early Screenies
C&C Marsh Early Screenies [message #113866] Fri, 10 September 2004 13:58 Go to previous messageGo to previous message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
Karma:
Commander

Quote:

Looks nice, how many polys is it so far?


It's around 33,000 polys. Maybe less, maybe more depending on what's exported.

Quote:

Why is it called Marsh?


Because there is a marsh in it. I couldn't think of a better name to suit it. Confused

Quote:

That Nod Tiberium silo is looking good. Is that the standard one? It looks different.


I made that one from scratch copying the one I originally used that Westwood made. I was having problems with it so I just made this one.

Quote:

Also , It seems your missing alot of textures.


They'll all be fixed when I release it, hence why I called the title "C&C Marsh Early Screenies". Smile

Thanks for all the comments.


Ooh, nasty.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: .MAX to .3DS...
Next Topic: C&C_Awpmap.mix
Goto Forum:
  


Current Time: Tue Jan 28 15:50:09 MST 2025

Total time taken to generate the page: 0.00724 seconds