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scripts.dll 1.8 progress report [message #105897] Tue, 03 August 2004 12:17 Go to previous messageGo to previous message
vloktboky is currently offline  vloktboky
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Registered: February 2003
Location: Kentucky, USA
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In your cinematic, create an invisible object at the same time frame as the bomb hits the ground in the same position as where the bomb hits. Then, attach a custom script to that invisible object that on create, creates the explosion you define in your preset tree for the air strike. The end result: your bomb creating an explosion when it hits the target.
 
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