Re: Should we fix jumping on Barracks on Canyon? [message #100685] |
Fri, 09 July 2004 20:26 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
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YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
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General (1 Star) Moderator - Mod Forum |
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ghostSWT | I LOVE sbh nuking up there but i think it sould be fixed.
Quote: | Canyon is so god damn hard for Nod to win.
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So very untrue. Any map can be easely won by any side with the use of one top secret strategy. "TEAM WORK"
Quote: | mining is good and can stop you!
Mine the ramps behind the barracks in the first place.
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Mining? I have to waist mines on back of bar? There is a tunnel, 3 buldings and main entrance that has to be protected from sbh. So i have to mine the front AND back of bar + 4 more doors. @ 5 mines per door.... that won't even kill a sbh (walking slow) plus that leavs the tunnel wide open 4 nod to come threw....
Get rid of the exploit
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You should really use mines as a notification rather than your mainline defense against SBHs. If you're going to rely solely on mines and have no one in the base then a technician would slip by very easily; slowly, but easily.
Case in point, you're placing too much emphasis on the importance of mines.
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
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