Home » Renegade Discussions » Tactics and Strategies » gunner & laser chaingunner - vehicle kill stats
gunner & laser chaingunner - vehicle kill stats [message #100404] |
Thu, 08 July 2004 10:21   |
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Deathgod
Messages: 504 Registered: February 2003 Location: The House of B
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If you can't lead targets properly, then I suppose you would have a problem with Gunner usage. I don't have this issue.
Gunner is pretty close to 100% accurate, it's just that his shots travel slower. I'd still prefer to have a Gunner vs. an LCG when firing at vehicles at a distance.
WOL: priestofb
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