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Poly count? [message #-999765] Fri, 15 March 2002 17:59 Go to previous messageGo to previous message
Anonymous
here is an other tip:

polygons on a flat plane are useless, try making one by collaps or weld->target.

also dont use nurbs or complicated forms,
a box for a tank and humans circle's (head) or cylinder(body).

Textures can do alot more than a bunch of poly's

 
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