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Simple VIS tutorial for the curious [message #-995768] Fri, 04 October 2002 07:15 Go to previous messageGo to previous message
Anonymous
I have a question, when I made my VIS planes and such, instead of detaching each face which would give me A LOT of new names in GMAX,( I have a large map to work with) I instead detached each face as a new element of one large mesh, but not macking each its own object. Will this give me the same results as doing it the other way? I did it like this to save time, but I got plenty of time now, if I need to do it over. Thanks for any help you can give.

Triforce
 
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