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Home » Renegade Discussions » Mod Forum » Terrain or hierarchical model?
Terrain or hierarchical model? [message #-993977] Wed, 16 October 2002 14:31 Go to previous messageGo to previous message
Anonymous
quote:
Originally posted by scarface:
Firstly 20,000 polys is not much. C&C_City_Flying has over 40,000. I use both Renegade textures and custom .tga format textures, the same as Renegade. The carrier has alot of texture, but maybe not quite 50...

I might just have to work on vis and other things in level edit to maximise fps. But i still don't understand it...

Also, do alpha blended textures take a heavy toll on fps??

Can you show us a screenshot of this aircraftkiller?

Edit: [Eek!] I meant to say "aircraft carrier" and not "aircraftkiller". [Embarrassed] (I'm tired right now.)

[ October 16, 2002, 21:35: Message edited by: jordybear ]
 
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