Home » Renegade Discussions » Mod Forum » Greg, anyone: Rotor bone....
Greg, anyone: Rotor bone.... [message #-992657] |
Tue, 05 November 2002 14:47 |
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Yes, you could make a half track that way (why didn't I think of that!) The only thing that won't work is the tracks won't scroll with the movement of the vehicle because that code is in the TrackedVehicleClass (you'll need to use WheeledVehicle) But that is a pretty minor thing anyway.
greg
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 11:34
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 12:03
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 13:08
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 13:10
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 13:31
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 14:09
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 14:25
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 14:28
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 14:31
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 14:47
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 14:56
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Greg, anyone: Rotor bone....
By: Anonymous on Wed, 06 November 2002 02:52
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Greg, anyone: Rotor bone....
By: Anonymous on Wed, 06 November 2002 03:00
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Greg, anyone: Rotor bone....
By: Anonymous on Wed, 06 November 2002 03:03
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Greg, anyone: Rotor bone....
By: Anonymous on Wed, 06 November 2002 03:04
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Greg, anyone: Rotor bone....
By: Anonymous on Wed, 06 November 2002 03:07
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Greg, anyone: Rotor bone....
By: Anonymous on Wed, 06 November 2002 06:13
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Greg, anyone: Rotor bone....
By: Anonymous on Wed, 06 November 2002 07:40
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Greg, anyone: Rotor bone....
By: Anonymous on Wed, 06 November 2002 23:39
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