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Gmax help [message #-990378] Sun, 01 December 2002 07:44 Go to previous messageGo to previous message
Anonymous
booleans can be used to subtract one onject from another.make an object that goes through another and then apply boolean. use an A-b subtraction or B-A subtraction (depends which of the objects you have selected.

if your simply modelling the object convert it to an editable mesh and move vertex's inwards to create to carve into the model. [Smile]

email me at simondenney@hotmail.com if you have any furthur questions.
 
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