scripts.dll progress report [message #-990066] |
Wed, 04 December 2002 18:24 |
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0.96 beta will hopefully include 3 new scripts: JFW_Pokeable_Item which basicly turns the green poke arrows on for whatever its attatched to JFW_Death_Send_Custom which sends a paritcular message to a paritcular object when whatever its attatched to dies and JFW_Preset_Buy which triggers on zone entry (for technical reasons, it doesnt trigger on action key pressed). It then is supposed to give a certain amount of money (you make it negative to take money away) then it spawns a particular preset (e.g. a helicoptor or a tank) at a particular location. It also takes a message, when this message is sent to it, it will "deactivate" itself (e.g. use it with JFW_Death_Send_Custom attatched to the hpad building controller to make it so you dont get helis anymore when the pad dies.
Version 0.96 will also feature any bug fixes that come up. Versions from 0.97-1.0 will feature bug fixing plus whatver AI scripts I am able to write.
Also, anyone that provides a script idea (anything at all, no matter what), if I know how to do it, I will try to have it in sometime before 1.0. Only ideas posted in this thread will be considered though.
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