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Home » Renegade Discussions » Mod Forum » Chinook with Turrets! Carryalls and buyable weapons too! Sug
Chinook with Turrets! Carryalls and buyable weapons too! Sug [message #-989969] Fri, 06 December 2002 01:00 Go to previous messageGo to previous message
Anonymous
quote:
Originally posted by André:
quote:
Originally posted by NameHunter:
Fixed!

.......I think....

Really interesting theory..... how did you guys knew this would possibly work? [Eek!]
Well, I focus more on text scripts. I'm trying to stress the power they have. While they look so basic (and sometimes can't do much or are a little messy), they can do EXTREMELY powerful things that nothing else (without C++ coding) could do. You can do effects, you can even add customization to your mod with these!

As for figuring out attachment, well....it was one of those things I knew about all along but didn't know I knew about it.....just one of those things that it takes a memeber of the community to hit you in the head with it......

Actually I had first been wondering when another person wanted to attach a turret to an extras vehicle. It wasn't working and I didn't relise that it was actually those bones (or whichever part, I think it's the bones? lol! I forgot..) that the turret needed to be attached to.

Anyway, it was basicly just a sheer ****** of luck that I ran into figuring this out I guess.
 
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