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I got a question... [message #-988402] Wed, 25 December 2002 09:47 Go to previous messageGo to previous message
Anonymous
quote:
I beleive he detached the necessary polys as a new object and had 2 textures per object. he then blended them so it seemed seemless.

Thats probably the best way of doing it. It may be possible to blend 3 textures, but it would probably take a very heavy toll on the game engine.
 
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