Reload animation and 2.Hand [message #-988040] |
Fri, 03 January 2003 09:08 |
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quote: Originally posted by Sparxxx: Just replace the rifle (w_rifl, for 3rd p. and f_gm_rifl, for 1st person)Than open the f_gm_snip snip in gmax and delete the rifle (not the magazine) import your magazine an attach the f_cm_snip to it, so that they both have the same animation. than delete the polys of the magazine that you didn´t need.Rename it into f_cm_rifl. Now export ist as f_cm_rifl. note that you musst import this magazine into you 1st person model too.
ya and we have done that. but we cant get it to look good or be accuarate....
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