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Home » Renegade Discussions » Mod Forum » Changing the axis of rotation in gmax/renx
Changing the axis of rotation in gmax/renx [message #-987713] Fri, 03 January 2003 14:34 Go to previous messageGo to previous message
Anonymous
that isn't commando, those are the textures them self, they where not made in the correct size formats for the w3d/dds compatability...
 
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