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Home » Renegade Discussions » Mod Forum » Changing the axis of rotation in gmax/renx
Changing the axis of rotation in gmax/renx [message #-987709] Sat, 04 January 2003 17:08 Go to previous message
Anonymous
ACTUALLY [Razz]

they are read from the mod folder, then from always.dat

as in the game, they are read from the data folder, then always.dat (for modding purposes)

so basically...

i will try to get my RenEvo team to go through the textures and see if we can fix some of these errors (as far as resizing and remaking the dds's that cause problems) and make a quick patch for it [Smile]
 
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