Is this possible? [message #-984981] |
Fri, 24 January 2003 14:56 |
|
quote: Originally posted by Dante: i can easily script fixes to those...
I thought it might be possible to script a spawn deactivator, but there's some other limitations that would make a total collapse nearly impossible.
From what I've seen, the Renegade game engine doesn't like to leave that much 'debris' lying around without having lots of rendering and collison problems. I don't think that can be scripted away. You'd know better than me though, I haven't really studied the script commands very well.
|
|
|