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Home » Renegade Discussions » Mod Forum » W3D to gmax Importer - Updated!
W3D to gmax Importer - Updated! [message #-983875] Mon, 03 February 2003 12:21 Go to previous messageGo to previous message
Anonymous
quote:
Originally posted by Ingrownlip:
I don't think you should go any farther with the import though, as the basic mesh is good enough.
It's really too bad we can't stop people from pirating models.

In my opinion, importing and viewing someone else's model is not a problem. It's a great opportunity to learn from another's work and to appreciate all the effort that goes into it.

That said, I am definitely against ripping off other peoples work - using it without their permission and passing it off as one's own. But I think the benefits of a w3d importer outweigh the potential for piracy.
 
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