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Home » Renegade Discussions » Mod Forum » W3D to gmax Importer - Updated!
W3D to gmax Importer - Updated! [message #-983867] Tue, 04 February 2003 04:37 Go to previous messageGo to previous message
Anonymous
heh, carl imagine this... set the collision settings for say.... mp_hourglass.gmax..

[Razz]

it is a helpful tool
 
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