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Home » Renegade Discussions » Mod Forum » W3D to gmax Importer - Updated!
W3D to gmax Importer - Updated! [message #-983864] Tue, 04 February 2003 17:33 Go to previous messageGo to previous message
Anonymous
Bu why are the bones imported as 'Objects' ?
The must be a box or convertable to a mesch, but Object? I dunno what to do with thsi kind of thing in RenX [Confused]
 
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