Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » C&C Gigantomachy - revision 2
C&C Gigantomachy - revision 2 [message #-983006] Mon, 10 February 2003 19:35 Go to previous messageGo to previous message
Anonymous
As an addition to that, how many of the Westwood maps make sense?

Look at Complex. Did the underground part already exist? If so, why would the two sides build a base either side of it? If it didn't pre-exist, did GDI and the Brotherhood work together to build an underground tunnel complex just to connect their two bases?

Same applies to Islands.

Maps don't have to make sense. In the majority of cases, they can't make sense, mainly due to the fact that you have to impose physical boundaries at the limits of the map. So unless GDI and Nod are prone to building bases in geographical enclaves, where they can have no influence whatsoever on the outside world (and where flying vehicles can't fly over these boundaries), then what purpose do any of these bases serve within the C&C universe?

It just doesn't stand up to close inspection, does it?
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Uh....Some help with the W3D->Gmax script?
Next Topic: Custom Textures - need info...
Goto Forum:
  


Current Time: Sat Jan 04 13:06:37 MST 2025

Total time taken to generate the page: 0.00754 seconds