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3ds max and gmax question [message #-982468] Sat, 15 February 2003 15:53 Go to previous messageGo to previous message
Anonymous
I hope this isn't too confusing. I took this from the gmax help file from Discreet.

3ds max 4(first X)
gmax(second X)

Modeling

Primitive Objects
x
x (except Pyramid)

Extended Primitives
x

Patch Modeling
x
x

Surface Tools
x
x

Spline Tools
x
x (except Section)

Editable Mesh
x
x

Editable Poly
x
x

Editable Spline
x
x

Lattice Deformations (FFDs)
x
x

NURBS Modeling
x

Loft Objects
x
x

Boolean Objects
x
x

ShapeMerge Objects
x
x

Morph Objects
x
x

Connect Objects
x
x

Conform Objects
x

Scatter Objects
x

Terrain Objects
x

Mesher Objects
x

Animation

Track View
x
x

Track Bar
x
x

Time Slider
x
x

Animate Button
x
x

VCR Playback Controls
x
x

Function Curve Editing
x
x

Constraints
x
x

Interactive IK
x
x

Applied IK
x
x

HI IK Solver
x

HD IK Solver
x

IK Limb Solver
x
x

Dynamics
x

Particles
x

Space Warps
x

Schematic View
x

User Interface

Customizable UI
x
x

MAXScript Recordable Tools
x
x

Tab Panel
x
x (off by default)

Viewport Backgrounds
x
x (no animated backgrounds)

Keyboard Shortcuts
x
x

Materials

Texture Mapping
x
x

Self-illumination Mapping
x
x

Opacity Mapping
x
x

Bump Mapping
x
x

Multi/sub-object Materials
x
x

Glossiness Mapping
x
x

Shaders
x
x

Reflection Mapping
x

Raytrace Materials
x
x

Displacement Mapping
x

Drag and Drop Textures
x
x

Material Libraries
x
x

Effects Production

Environment Mapping
x

Atmospherics
x

Particles
x

Rendering and Compositing

Render to Still Image
x

Render to Animation
x

Video Post
x

Lights and Cameras

Omni Lights
x
x

Spotlights
x
x

Shadow Casting
x
x

Direct Lights
x
x

Target Cameras
x
x

Free Cameras
x
x

Camera Rendering

Save .max Files
x

Save .gmax Files
x

Selection Modifiers
x
x

Patch/Spline Editing Modifiers
x
x

Mesh Editing Modifiers
x
x

Animation Modifiers
x
x

UV Coordinates
x
x (no Camera map)

Subdivision Surfaces
x
x (MeshSmooth only)

Free-Form Deformers
x
x

Parametric Deformers
x
x (not all included)

Surface
x
x (material only)

NURBS Editing
x

Systems

Bones
x
x

Ring Array
x
x

Sunlight
x

Utilities

Asset Browser
x
x

File Finder
x
x

Resource Collector
x
x

Assign Vertex Colors
x
x

UVW Remove
x
x

Map Path Editor
x
x

Reset Transform
x
x

Follow/Bank
x
x

Polygon Counter
x
x

MAXScript
x
x

Visual MAXScript
x
x

Camera Tracker
x

Camera Match
x

Motion Capture
x

Rescale World Units
x

Collapse
x

Other Utilities
x

[ February 15, 2003, 23:00: Message edited by: jordybear ]
 
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