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List of tactics which result in building destruction or abno [message #-969552] Mon, 27 May 2002 15:41 Go to previous message
Anonymous
This is a list of tactics that can be used which result in
moderate damage with no risk, meaning either the Obelisk/AGT
will not fire, or you can get into the base or perform the
damage without dying. This is certainly not a complete list,
by all means post any additions. If you post this elsewhere,
please credit the source. -Blazer/blazer0x I will post a
more complete list when I am in the mood to recall them all

Please note that all tactics share common theme of penetrating
the base itself or attacking units INSIDE the base. This is
why I do not list good field sniper positions, mining tunnels,
or most maps that have no defense. These tactics do not include
APC/tank rushes, which are a given.

MAP TEAM TACTIC
------------------------------------------------------------
Field GDI Run out of tunnel and strafe diagonally toward
HoN and obelisk will not fire.
Field GDI Run out of tunnel and plant Ion beacon behind
2nd rock to destroy refinery.
Field GDI Shoot Nod airstrip (building) from tunnel.
Field GDI Snipe Nod infantry in vicinity of obelisk, HoN,
& airstrip.
Field GDI Snipe infantry inside-upstairs in HoN from field.
Field GDI Run directly from tunnel into refinery (if 1K
character).
Field GDI Plant 3 nukes in tunnel by crate and destroy
refinery (must be close to appropriate wall).
Field Nod Run out of tunnel by refinery and plant nuke.
Field Nod Plant 3 nukes in tunnel by crate and destroy
refinery (must be close to appropriate wall).
Field Nod Shoot GDI barracks from rear tunnel.
Field Nod Shoot GDI Weap Fact from AGT tunnel.
Field Nod Snipe GDI infantry from AGT tunnel. Note you
can zoom in on weap fact doorway/PT.
Field Nod Plant beacon behind rock outside rear tunnel to
destroy barracks.
Field Nod Snipe GDI infantry in vicinity of weap fact
from field.
Under GDI Sneak into base from rear tunnel. Crouch
behind first rock, run to wall and crouch,
then run diagonally toward HoN. Obelisk will
not fire.
Under GDI Run out of rear tunnel and plant beacon to
destroy refinery.
Under GDI Shoot obelisk from tunnel.
Under NOD Shoot refinery from tunnel.
Hourglass GDI Destroy Nod turrets from tunnel with gunner.
Hourglass GDI MRLS attack Refinery from hilltop. Obelisk
will not fire.
Hourglass GDI MRLS safely attack harvester from hilltop.
Hourglass GDI MRLS safely attack Obelisk from position on
hilltop behind rock.
Hourglass GDI Snipe infantry inside base from hilltop.
Hourglass Nod Snipe infantry inside base from hilltop.
Hourglass Nod Attack Weap Fact from tunnel.
Islands GDI Attack HoN through mountains with MRLS from
Position behind barracks next to refinery.
City GDI Drive into base from tiberium field.
City GDI Snipe infantry inside base from tunnel.
City GDI Sometimes can run from HoN door to Obelisk.
City GDI Sneak into base by walking with harvester.
City Nod Drive into base from tiberium field.
City Nod Sneak into base by following harvester.
City Nod Drive buggy into base from tib field, park
behind weap fact, enter via side door.

To Be Continued....there are many more, but im off to play

 
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