Havester Tactic part 2, protection [message #-967196] |
Sun, 18 August 2002 17:55   |
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Perhaps he hasn't realized that the harvestor is responsible for getting money??
I HATE it when early in the beginning your harvester get destroyed and so it takes longer until u can achieve a strong unit / a hotti-tech / a vehicle to do really damage to their base.
And beside of that, what else useful do most people do in the beginning on defense maps with starting credits=0? Big infantry rumbles in the tunnels? Mostly. Standing around with a shotgun guy waiting for 0$-infantry to pass? Likely.
I think it does much for for the victory of your team if u destroy the enemy's harvy 1/2/3 times in the early beginning...
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