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Tactics & Strategies and more [message #-965867] Fri, 30 August 2002 02:43 Go to previous messageGo to previous message
Anonymous
2. If starting at the begining of the game in a map like C&C_Walls, if you make it to the enemy base, don't blow up a buliding first thing (unless your in a squad)
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I don't understand this part. Why on earth would you not, given the opportunity, destroy a building single-handedly or otherwise?
On WALLS or any map, blowing up enemy buildings is a good thing. Always good. never bad. good.
>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>

becuase you won't destory it by yourself because
1. its at the beging of the game
2. your only a infantry/engineer

and also it will give the enemy points by letting them repair it, and since you can't blow it up, go for something you can defenitly blow up like a vehicle.

also go for a buliding when you have 3 people but, if your by yourself, go for something smaller. BUT if it isn't at the beginng of a game and your hotwire/tech then, of course blow up a buliding [Big Grin]

EDIT: Yes, you get credits for damaging a buliding but the enemy gets credits for repairing it, so instead of giving them credits, take away there earned credits. get my drift? so if a arty/mrls comes out, thats 450 of there earned credits, and if a humvee/buggy comes out thats 300/350 of there earned credits.

[ August 30, 2002, 09:50: Message edited by: TestGun ]
 
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