Tactics & Strategies and more [message #-965867] |
Fri, 30 August 2002 02:43 |
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2. If starting at the begining of the game in a map like C&C_Walls, if you make it to the enemy base, don't blow up a buliding first thing (unless your in a squad) --------------------------------------------------------------------------------
I don't understand this part. Why on earth would you not, given the opportunity, destroy a building single-handedly or otherwise? On WALLS or any map, blowing up enemy buildings is a good thing. Always good. never bad. good. >>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>
becuase you won't destory it by yourself because 1. its at the beging of the game 2. your only a infantry/engineer
and also it will give the enemy points by letting them repair it, and since you can't blow it up, go for something you can defenitly blow up like a vehicle.
also go for a buliding when you have 3 people but, if your by yourself, go for something smaller. BUT if it isn't at the beginng of a game and your hotwire/tech then, of course blow up a buliding
EDIT: Yes, you get credits for damaging a buliding but the enemy gets credits for repairing it, so instead of giving them credits, take away there earned credits. get my drift? so if a arty/mrls comes out, thats 450 of there earned credits, and if a humvee/buggy comes out thats 300/350 of there earned credits. [ August 30, 2002, 09:50: Message edited by: TestGun ]
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