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Home » Renegade Discussions » Tactics and Strategies » Teamwork - beating the dead horse.
Teamwork - beating the dead horse. [message #-963594] Fri, 21 February 2003 04:30 Go to previous message
Anonymous
Another challenge to teamwork is that there is no pause for conversation between games. The second the clock starts, too many people feel compelled to run all over without communicating. I love it when people start their games by asking who is mining which spots, or if they plan an orchestrated rush, but it's a rarity.

Maybe 30 seconds of built-in chat time between games (with no action) would give strategic-minded players a better chance to steer others in a better direction. If your teammates have to make that tunnel rush right away, at least you'd have a chance to convince three or four people to stay home and tend to the base.
 
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