Directions for installing into existing code:

Add "minihealthhud.h", "minihealthhud.cpp", "miniammohud.h" and "miniammohud.cpp" to "shaders.vcproj"

In "shaderhud.cpp":

After:
#include "shaderstatemanager.h"

Add:
#include "minihealthhud.h"
#include "miniammohud.h"

After:
void __declspec(dllexport) ReadHUDBits(INIClass *hudini)
{

Add:
	MiniHealthHUD.Load(hudini);
	MiniAmmoHUD.Load(hudini);
	
After:
void __declspec(dllexport) UpdateHUD2()
{

Add:
	MiniHealthHUD.Render();
	MiniAmmoHUD.Render();

Done.