Computer name: MATBHUVI User name: HP_Administrator Operating System: Windows NT Operating system version 5.1 Operating system build: 0.0.2600 OS-Info: Service Pack 2 Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 4200+ Clock speed: ~2196MHz Processor type: Original OEM Total physical memory: 1023Mb Available physical memory: 1023Mb Total page file size: 2047Mb Total available page file size: 1023Mb Total virtual memory: 2047Mb Available virtual memory: 1980Mb CPUID: Yes RDTSC: Yes CMOV: Yes MMX: Yes SSE: Yes SSE2: Yes 3DNow!: Yes Extended 3DNow!: Yes CPU Feature bits: 0x178bfbff Ext. CPU Feature bits: 0xebd3fbff L1 Data Cache: 64 byte cache lines, 2 way set associative, 64k L1 Instruction Cache: 64 byte cache lines, 2 way set associative, 64k L1 Instruction Trace Cache: None L2 Cache: 64 byte cache lines, 16 way set associative, 512k Video Card: NVIDIA GeForce 7600 GT Driver: nvd3dum.dll Product=7, Version=15, SubVersion=11, Build=6222 Video Card Chip Vendor: NVidia Type of chip: GeForce 7600 GT Vendor id: 0x10de Device id: 0x391 SubSys id: 0xc5503842 Revision: 161 GUID = {0xd7b71e3e, 0x40d1, 0x11cf}, {0xbc, 0x43, 0x5b, 0xe5, 0x01, 0xc2, 0xca, 0x35} Hardware T&L support: Yes NPatch support: No ZBias support: No Gamma support: Yes Anisotropic filtering support: No Supports texture format: A8R8G8B8 Supports texture format: X8R8G8B8 Supports texture format: R5G6B5 Supports texture format: X1R5G5B5 Supports texture format: A1R5G5B5 Supports texture format: A4R4G4B4 Supports texture format: A8 Supports texture format: L8 Supports texture format: A8L8 Supports texture format: U8V8 Supports texture format: L6V5U5 Supports texture format: X8L8V8U8 Supports texture format: DXT1 Supports texture format: DXT2 Supports texture format: DXT3 Supports texture format: DXT4 Supports texture format: DXT5 Supports render-to-texture format: A8R8G8B8 Supports render-to-texture format: X8R8G8B8 Supports render-to-texture format: R5G6B5 Supports render-to-texture format: X1R5G5B5 Texture compression support: Yes Bumpmap support: Yes Bumpmap luminance support: Yes Vertex shader version: 3.0, pixel shader version: 3.0 Driver version status: Unknown Max textures per pass: 8 Multisample Anti-Aliasing setting: None VSync enabled: 1 Shaders enabled: 1 High quality shadows enabled: 1 Compact tab-delimited version: 300 WINXP 2600 AMD 2196 1024 178bfbff ebd3fbff NVidia GeForce 7600 GT 6222 10000 10000 3 1 1 2 0 2 2 1 1 800 600 32 0 39.7 Dynamic LOD budget: 10000 Static LOD budget: 10000 Shadow Mode: Hardware Dynamic Shadows: On Static Shadows: On Prelit Mode: Multitexture Texture Resolution: 0 Surface Effects (0-2): 2 Particle Detail(0-2): 2 Texture Filter Mode: Trilinear Screen UV Bias: Enabled NPatch level: Not supported Display mode: 800 * 600, 32 bits Fullscreen Sound device: Sound effects: Enabled Sound effects volume: 0.37 Music: Enabled Music volume: 0.31 Ten latest levels played: # Build Level Length MinFPS MaxFPS AvgFPS LoadTime Status 1. 1.37 C&C_Islands 13:24 0 57 39.7 0 OK 2. 3. 4. 5. 6. 7. 8. 9. 10.