;============scripting for unmodified cargo plane DO NOT MODIFY=============== -1 Create_Object, 1, "V_NOD_cargop_sm" -1 Play_Animation, 1, "V_NOD_cargop_sm.M_cargo-drop_sm", 0 -1 Play_Audio, "C130_IDLE_02", 1, "Cargo" -360 Destroy_Object, 1 -1 Attach_To_Bone, 3, 1, "Cargo" -180 Attach_To_Bone, 3, -1, "Cargo" -900 Attach_Script, 3, "M02_PLAYER_VEHICLE", "" -300 Create_Real_Object, 9, "CnC_nod_apache" -320 Attach_script, 9, "m00_disable_Physical_Collision_JDG" -300 Attach_script, 9, "M00_damage_modifier_dme","0,1,1,0,0" -300 Create_Real_Object, 11, "CnC_nod_apache" -320 Destroy_Object, 11 -800 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -800 Attach_script, 12, "M01_Hunt_The_Player_JDG" -800 Attach_script, 12, "M00_No_Falling_Damage_DME" -830 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -830 Attach_script, 12, "M01_Hunt_The_Player_JDG" -830 Attach_script, 12, "M00_No_Falling_Damage_DME" -860 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -860 Attach_script, 12, "M01_Hunt_The_Player_JDG" -860 Attach_script, 12, "M00_No_Falling_Damage_DME" -900 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -900 Attach_script, 12, "M01_Hunt_The_Player_JDG" -900 Attach_script, 12, "M00_No_Falling_Damage_DME" -930 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -930 Attach_script, 12, "M01_Hunt_The_Player_JDG" -930 Attach_script, 12, "M00_No_Falling_Damage_DME" -960 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -960 Attach_script, 12, "M01_Hunt_The_Player_JDG" -960 Attach_script, 12, "M00_No_Falling_Damage_DME" -1000 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -1000 Attach_script, 12, "M01_Hunt_The_Player_JDG" -1000 Attach_script, 12, "M00_No_Falling_Damage_DME" -1030 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -1030 Attach_script, 12, "M01_Hunt_The_Player_JDG" -1030 Attach_script, 12, "M00_No_Falling_Damage_DME" -1060 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -1060 Attach_script, 12, "M01_Hunt_The_Player_JDG" -1060 Attach_script, 12, "M00_No_Falling_Damage_DME" -1100 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -1100 Attach_script, 12, "M01_Hunt_The_Player_JDG" -1100 Attach_script, 12, "M00_No_Falling_Damage_DME" -1130 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -1130 Attach_script, 12, "M01_Hunt_The_Player_JDG" -1130 Attach_script, 12, "M00_No_Falling_Damage_DME" -1160 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -1160 Attach_script, 12, "M01_Hunt_The_Player_JDG" -1160 Attach_script, 12, "M00_No_Falling_Damage_DME" -1200 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -1200 Attach_script, 12, "M01_Hunt_The_Player_JDG" -1200 Attach_script, 12, "M00_No_Falling_Damage_DME" -1230 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -1230 Attach_script, 12, "M01_Hunt_The_Player_JDG" -1230 Attach_script, 12, "M00_No_Falling_Damage_DME" -1260 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -1260 Attach_script, 12, "M01_Hunt_The_Player_JDG" -1260 Attach_script, 12, "M00_No_Falling_Damage_DME" -1300 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -1300 Attach_script, 12, "M01_Hunt_The_Player_JDG" -1300 Attach_script, 12, "M00_No_Falling_Damage_DME" -1330 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -1330 Attach_script, 12, "M01_Hunt_The_Player_JDG" -1330 Attach_script, 12, "M00_No_Falling_Damage_DME" -1360 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -1360 Attach_script, 12, "M01_Hunt_The_Player_JDG" -1360 Attach_script, 12, "M00_No_Falling_Damage_DME" -1400 Create_Real_Object, 12, "gdi_prisoner_v0a", 9 -1400 Attach_script, 12, "M01_Hunt_The_Player_JDG" -1400 Attach_script, 12, "M00_No_Falling_Damage_DME"