#ifndef STGAMECTF_H
#define STGAMECTF_H

class gzGameCTF : public gzGameModeBase {
public:
	const char *GetName()
	{
		return "gzGameCTF";
	};
	const char *ModeName()
	{
		return "Capture The Flag";
	};
	gzGameCTF *As_GameCTF()
	{
		return this;
	};
	gzGameCTF();
	void Delete() { };
	void Object_Damaged(gzEventObjectDamage &);
};

#endif
