#include "stinc.h"
#include "stgame.h"
#include "stgameinfonly.h"

void gzGameInfOnly::Player_Purchase(gzEventPlayerPurchase &evt)
{
	// Infantry only!
	if (evt.GetInt() == PURCHASE_VEHICLE)
	{
		evt.Skip();
		evt.m_retCode = 4;
		return;
	}
}
