#ifndef STGAMEDM_H
#define STGAMEDM_H

class gzGameDM : public gzGameModeBase {
public:
	const char *GetName()
	{
		return "gzGameDM";
	};
	const char *ModeName()
	{
		return "Deathmatch";
	};
	gzGameDM *As_GameDM()
	{
		return this;
	};
	gzGameDM();
	void Delete() { };
	void Object_Damaged(gzEventObjectDamage &);
};

#endif
