Changes by Tunaman(23/12/09)
changed lots of stuff in shaderhud.cpp
changed lines 192 and 204 in engine_common.cpp to support VC2008 Express?
changed lines 1419-1423 in Vertex_Split_Table[engine_3d.cpp] to support shaders with VC2008
changed SurfaceClass constructor in engine_3dre.cpp to remove memory leak