Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Archived Forums » Core Patches » map bugs/exploits
map bugs/exploits [message #99273] Sat, 03 July 2004 17:30 Go to next message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma: 0
General (3 Stars)

So far, here is a list of "bugs" that we are considering fixing for Core Patch 1 (nothing is definatle right now so dont complain that "I dont want xxx fixed")
getting vechicles on the walls on mesa
getting on the roof of the barracks and weapons factory on canyon
base to base on field
base to base on islands
shooting through the glass in the tunnels on islands
shooting through the glass in the weapons factory
getting vechicles into the buildings
getting vechciles on the walls on walls and walls flying

If anyone knows of any other bugs/etc in the westwood maps, NOT including VIS issues, post them here.

Edit: We also have delt with some out-of-place spawn points (the hand of nod on field and I think also 1 bad spawn point on either under or volcano I think) so you dont need to report those.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies

[Updated on: Sat, 03 July 2004 18:18]

Report message to a moderator

map bugs/exploits [message #99277] Sat, 03 July 2004 18:17 Go to previous messageGo to next message
Javaxcx
Messages: 1943
Registered: February 2003
Location: Canada, eh?
Karma: 0
General (1 Star)

Base to base on Mesa.


http://n00bstories.com/image.fetch.php?id=1144717496


Sniper Extraordinaire
Read the FUD Rules before you come in and make an ass of yourself.

All your base are belong to us.
You have no chance to survive make your time.
map bugs/exploits [message #99279] Sat, 03 July 2004 18:24 Go to previous messageGo to next message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma: 0
General (3 Stars)

ok, add "base to base on mesa" to the list.

Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
map bugs/exploits [message #99336] Sun, 04 July 2004 03:15 Go to previous messageGo to next message
[HLOW]Tomten is currently offline  [HLOW]Tomten
Messages: 164
Registered: May 2003
Karma: 0
Recruit
Sorry but you are doing what the community dont want you to fix

getting on the roof of the barracks canyon :
http://www.renegadeforums.com/viewtopic.php?t=11251

Should we fix jumping on Barracks on Canyon?
26: yes
28: No

Majority right now DONT want you to fix this.

The rest I agree with and I also sent you a message about the ref thing on all the maps.
map bugs/exploits [message #99338] Sun, 04 July 2004 03:32 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
Messages: 2593
Registered: August 2003
Karma: 0
General (2 Stars)
Category Moderator
Quote:

(nothing is definatle right now so dont complain that "I dont want xxx fixed")


:rolleyes:
map bugs/exploits [message #99342] Sun, 04 July 2004 03:56 Go to previous messageGo to next message
[HLOW]Tomten is currently offline  [HLOW]Tomten
Messages: 164
Registered: May 2003
Karma: 0
Recruit
Nightma14

Quote:

(nothing is definatle right now so dont complain that "I dont want xxx fixed")


:rolleyes:



Yes what?
Im just made a statement that 28 people dont want this fixed and 26 want it fixed, why did we have the vote in the first place if the vote dont even count? If it the yes side would have more I wouldent complain but the community dont want this fixed as the votes are right now.
map bugs/exploits [message #99345] Sun, 04 July 2004 04:28 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
Messages: 2593
Registered: August 2003
Karma: 0
General (2 Stars)
Category Moderator
he never said he was going to fix it :rolleyes:
map bugs/exploits [message #99351] Sun, 04 July 2004 05:37 Go to previous messageGo to next message
[HLOW]Tomten is currently offline  [HLOW]Tomten
Messages: 164
Registered: May 2003
Karma: 0
Recruit
Im just saying that I hope they take the vote in mind when doing the new patch. :rolleyes:
map bugs/exploits [message #99352] Sun, 04 July 2004 05:38 Go to previous messageGo to next message
Phoenix5p is currently offline  Phoenix5p
Messages: 25
Registered: June 2004
Location: Internet
Karma: 0
Recruit
b2b on C&C_Walls

http://n00bstories.com/image.fetch.php?id=1176475526
map bugs/exploits [message #99371] Sun, 04 July 2004 08:32 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
Messages: 2593
Registered: August 2003
Karma: 0
General (2 Stars)
Category Moderator
Phoenix5p

b2b on C&C_Walls


Quote:

getting vechciles on the walls on walls and walls flying
map bugs/exploits [message #99374] Sun, 04 July 2004 08:42 Go to previous messageGo to next message
Phoenix - Aeon is currently offline  Phoenix - Aeon
Messages: 221
Registered: April 2004
Karma: 0
Recruit
b2b on complex
map bugs/exploits [message #99495] Sun, 04 July 2004 16:51 Go to previous messageGo to next message
SirRetro is currently offline  SirRetro
Messages: 63
Registered: April 2004
Karma: 0
Recruit
Wall jumping on Mesa? And what about Wall jumping itself with 2 men and they jump.. also geting top of the refinery is a bug Smile

-Second Wave Community- Join The Community Today
[ http://www.planetbattleground.com/recruit.php?id=736 ]
- Feel free to click and help!
--------------------
http://www.2nd-wave.net/Retro_gfx/RetroSig.gif
map bugs/exploits [message #99558] Sun, 04 July 2004 23:04 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
Messages: 504
Registered: February 2003
Location: The House of B
Karma: 0
Colonel

What about Nod arty B2B on islands? There was a thread about it floating around someplace where Spoony pointed it out.

WOL: priestofb
FUD Online for Renegade character details

The preceding post was sponsored by FUD.
We are the way, you are in the way.â„¢
map bugs/exploits [message #99561] Sun, 04 July 2004 23:58 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
Messages: 2593
Registered: August 2003
Karma: 0
General (2 Stars)
Category Moderator
SirRetro

Wall jumping on Mesa? And what about Wall jumping itself with 2 men and they jump.. also geting top of the refinery is a bug Smile


Quote:

getting vechicles on the walls on mesa
map bugs/exploits [message #106214] Thu, 05 August 2004 04:23 Go to previous messageGo to next message
WNxTilly is currently offline  WNxTilly
Messages: 113
Registered: February 2003
Location: Sheffield, UK
Karma: 0
Recruit
SirRetro

Wall jumping on Mesa? And what about Wall jumping itself with 2 men and they jump.. also geting top of the refinery is a bug Smile


But I take this as teamwork rather than a bug exploit. If something is done via teamwork then I like it. Something that you do on your own is not good imo.

Yo Strike long time no see!!!

Tilly


Warrior Nation Number One Gaming Clan In The World Very Happy
http://www.warriornation.net
XWIS Nick : WNxTilly

CABAL did steal my sig Razz
map bugs/exploits [message #106234] Thu, 05 August 2004 08:48 Go to previous messageGo to next message
visorneon is currently offline  visorneon
Messages: 153
Registered: March 2004
Location: England
Karma: 0
Recruit
Sorry not sure if this is a VIS error or an error...
Well if u go anywhere near the back or side of the Weapons Factory on Canyon or Islands your vehicle blows up or you die:
http://www.n00bstories.com/image.fetch.php?id=1161016483
^ there


http://img.photobucket.com/albums/v611/visorneon/Signature-Animated.gif
map bugs/exploits [message #106275] Thu, 05 August 2004 13:32 Go to previous message
warranto is currently offline  warranto
Messages: 2584
Registered: February 2003
Location: Alberta, Canada
Karma: 0
General (2 Stars)
It's an error. That hapens because the Vehicle spawn area extends past the Weapons Factory walls. So when someone purchases a vehicle, boom.
Previous Topic: Cargo Plane
Next Topic: coop
Goto Forum:
  


Current Time: Fri Nov 22 18:55:37 MST 2024

Total time taken to generate the page: 0.01006 seconds