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Renegade Alert SAM Site [message #99126] |
Sat, 03 July 2004 01:49 |
mahkra
Messages: 219 Registered: April 2004
Karma: 0
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Recruit |
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Aircraftkiller | It's a SAM Site from Red Alert, and it doesn't have a skin because it's not an animal with a flesh covering on it.
And please try to use punctuation so you don't look like such an idiot.
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Airplanes have skins too. Something doesn't have to be an animal to have a skin.
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Renegade Alert SAM Site [message #99157] |
Sat, 03 July 2004 05:26 |
Cypher [PCNC]
Messages: 66 Registered: March 2003
Karma: 0
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Recruit |
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DethHav0c | I like it, looks really nice, one thing about the base, the "feet" that come out on top of that metal texture, looks wrong somehow, maybe sharpen up that metal base texture so it doesn't look so blurry compared to the "feet"
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Exactly, the base looks out of place. The SAM texture and it's base are much to sharp in contrast with the cement base and lift. It sticks out that way. And I'm sure that's what that other guy meant, and you would have known it, had you not resolved to irrelevant and immature flaming.
Get with the program ACK, people call textures skins some times. Deal with it. And you knew damn well what he meant.
Cypher
@ Planet Command & Conquer
http://www.planetcnc.com
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Renegade Alert SAM Site [message #99163] |
Sat, 03 July 2004 06:08 |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 0
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General (5 Stars) |
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Cypher [PCNC | ]DethHav0c | I like it, looks really nice, one thing about the base, the "feet" that come out on top of that metal texture, looks wrong somehow, maybe sharpen up that metal base texture so it doesn't look so blurry compared to the "feet"
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Exactly, the base looks out of place. The SAM texture and it's base are much to sharp in contrast with the cement base and lift. It sticks out that way. And I'm sure that's what that other guy meant, and you would have known it, had you not resolved to irrelevant and immature flaming.
Get with the program ACK, people call textures skins some times. Deal with it. And you knew damn well what he meant.
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That's irrelevant, they aren't skins.
I wanted it to contrast so it's easier to spot when you're attacking it from above, it isn't exactly the largest thing in the game. You need to be able to target it with some relative ease because the thing will knock you out of the sky in a short period of time.
Quote: | Airplanes have skins too. Something doesn't have to be an animal to have a skin.
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The only reason that aircraft are referred to as having a skin is that they're literally covered with a metal skin.
3D models aren't covered with anything. They have no skin.
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Renegade Alert SAM Site [message #99172] |
Sat, 03 July 2004 06:48 |
PiMuRho
Messages: 494 Registered: February 2003
Karma: 0
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Commander |
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They also have no texture in that case, because they're not physical objects. If you wanted to be absolutely correct, you'd say that you were applying a bitmap to the mesh.
Some people call it texturing, some people call it skinning (myself included). 99.9% of the gaming industry knows what "skinning" refers to, whether it's the absolute correct term or not. I think it's unlikely that you're going to change anyone's minds.
Dev Diary
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Renegade Alert SAM Site [message #99174] |
Sat, 03 July 2004 07:01 |
Cypher [PCNC]
Messages: 66 Registered: March 2003
Karma: 0
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Recruit |
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The contrast is too sharp.
It is a coincidence that someone here took the time to cut out the SAM launcher itself and paste it on a sofa. That's the same kind of contrast (almost) that we see on the original.
Leave the SAM launcher's skin the same. But make the tripod (or whatever that is) gradually shift from the more blurry look of the lift to the sharpness of the launcher....
Or just make the whole thing look dirtier or... used.
Cypher
@ Planet Command & Conquer
http://www.planetcnc.com
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Renegade Alert SAM Site [message #99177] |
Sat, 03 July 2004 07:06 |
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npsmith82
Messages: 525 Registered: February 2003 Location: England, UK
Karma: 0
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Colonel |
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Aircraftkiller |
Cypher [PCNC | ]DethHav0c | I like it, looks really nice, one thing about the base, the "feet" that come out on top of that metal texture, looks wrong somehow, maybe sharpen up that metal base texture so it doesn't look so blurry compared to the "feet"
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Exactly, the base looks out of place. The SAM texture and it's base are much to sharp in contrast with the cement base and lift. It sticks out that way. And I'm sure that's what that other guy meant, and you would have known it, had you not resolved to irrelevant and immature flaming.
Get with the program ACK, people call textures skins some times. Deal with it. And you knew damn well what he meant.
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That's irrelevant, they aren't skins.
I wanted it to contrast so it's easier to spot when you're attacking it from above, it isn't exactly the largest thing in the game. You need to be able to target it with some relative ease because the thing will knock you out of the sky in a short period of time.
Quote: | Airplanes have skins too. Something doesn't have to be an animal to have a skin.
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The only reason that aircraft are referred to as having a skin is that they're literally covered with a metal skin.
3D models aren't covered with anything. They have no skin.
| However ACK, in this case you can clearly see that the Sam site itself has metal armor plating rivetted around it's surfaces. Therefore, skin.
WOL: npsmith82
For RenAutoComplete, RenSkirmish, RenBuddyList and RenWOLstatus please visit (IE) TheCodeSmith.com
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