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Blackhand Studios Core Patch 1 PreRelease Announcement [message #98180] Tue, 29 June 2004 12:27 Go to previous messageGo to next message
xptek_disabled is currently offline  xptek_disabled
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SeriousSmiley, you idiot.

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Blackhand Studios Core Patch 1 PreRelease Announcement [message #98181] Tue, 29 June 2004 12:28 Go to previous messageGo to next message
KIRBY098 is currently offline  KIRBY098
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Affirmative.

Deleted
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98184] Tue, 29 June 2004 12:32 Go to previous messageGo to next message
jd422032101 is currently offline  jd422032101
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Aircraftkiller

You're an idiot.
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98185] Tue, 29 June 2004 12:37 Go to previous messageGo to next message
IceSword7
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Colonel
[gse

SeriousSmiley]the only ppl, who will use this piece of shit will be ladderwhores on the n00bstories servers....not many more.
so plz continue configuring the game to what newbies like it to be.
and @ renalert manual bitch: read-think-post kthx


who r u?
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98188] Tue, 29 June 2004 12:38 Go to previous messageGo to next message
xptek_disabled is currently offline  xptek_disabled
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Some idiot who trolls the GSA chats and says "OMG RENGUARD IS POORLY PROGRAMMED OMFG TROJAN??"

:rolleyes:


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Blackhand Studios Core Patch 1 PreRelease Announcement [message #98195] Tue, 29 June 2004 14:41 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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Silent Kane

I just finished fixing mesa. (Including the cave stuff.)
Field, walls, islands, canyon and the WF interior left.


I'm confused...which version of walls has the bug in which vehicles can climb the ramps? Flying or nonflying? If it's flying, I'd just like to comment that make sure the fix doesn't involve the possibility of flying aircraft suspended in midair (landing an aircraft on top of a huge invisible box meant to block vehicles from climbing the ramp).

I don't know where I first saw the idea, so I'm just posting it here.


-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98196] Tue, 29 June 2004 14:50 Go to previous messageGo to next message
xptek_disabled is currently offline  xptek_disabled
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It's non-flying. Smile

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Blackhand Studios Core Patch 1 PreRelease Announcement [message #98200] Tue, 29 June 2004 15:16 Go to previous messageGo to next message
Scythar is currently offline  Scythar
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Colonel
Works in flying version too.

There's a hole in the sky through which things can fly.
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98215] Tue, 29 June 2004 17:57 Go to previous messageGo to next message
Sir Kane
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I can keep the blockers small enough to not affect flying vehicles trying to land on the ramps.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98218] Tue, 29 June 2004 18:25 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
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SEAL

Ack has done better work than Sand and FieldTS. As long as you are using the cream of the crop, use something else of his instead.


as the main person behind unrules - fan maps, coulnd't have said it better my self.

Replace sand with basints or riverraidts anyday.


Blackhand Studios Core Patch 1 PreRelease Announcement [message #98219] Tue, 29 June 2004 18:31 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
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Deleted
one a side note,
the same udp exploit that exsists in fds is in the game.exe also...

te he he... brenbot should have a command, !crash name :twisted:


Blackhand Studios Core Patch 1 PreRelease Announcement [message #98222] Tue, 29 June 2004 18:39 Go to previous messageGo to next message
xptek_disabled is currently offline  xptek_disabled
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It really shouldn't be abused. Although it is fun to crash those "FUK U HOST" guys. Very Happy

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Blackhand Studios Core Patch 1 PreRelease Announcement [message #98227] Tue, 29 June 2004 19:29 Go to previous messageGo to next message
mac is currently offline  mac
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Our main goal is to keep the patch below 20mb.

Those 3 maps (sand, gobi, snow) are very small, and that is why they are being included. They wouldn't be there in the first place, but we decided to put in more maps. Any other map will make it just bigger, and thats a nono.


Quote:


danpaul88: buggy bugs brenbot because buggy befriends brainlessness

Blackhand Studios Core Patch 1 PreRelease Announcement [message #98274] Wed, 30 June 2004 02:55 Go to previous messageGo to next message
Phil162 is currently offline  Phil162
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Great, so hopefully we will start to see more servers running Non Westwood maps, dont get me wrong they are great maps, but a change would be nice once in a while. Laughing
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98299] Wed, 30 June 2004 07:06 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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Colonel
Well by what you're saying you can say the same for Hourglass can't you? Taking off vehicles from being able to pointwhore on hill but yet you guys say nothing about that which is why it seems like you are only doing certain things but not all bugs

and i'm only saying that maybe you should fix the stuff like (ob walk, tk bug, copter w/ factory/bridge bug, blue screen bug) you know the things people REALLY complain about - cuz i don't go on a server and if i shot through glass in the factory - i don't see people saying, "OMGOMGMOGOMGMOG WHAT A BUG USER"
which is why if a host didn't just want that one specific thing they will kick because it will be in teh rules of the server so i don't see why putting it in really will do much cuz most people on most servers don't give a shit about glass shooting with WF.
same goes with mesa and wall jumping

but when it comes to ob walking ppl get pissed and about every server hates that shit cuz it's a bit more serious.. being able to disable the defence of Nod's and killing basically any building.

or

blue bug - i hear ppl bitching about that just as well cuz well... it's sort of annoying to have to leave the server and come back in knowing that you might have lost the tank if it was on the airstrip once you got the blue screen. not to mention you lost the infantry you had and ion/nuke if you had it

but i mean if you wanna take away every single bug that wasn't meant then stop bugs like harv walking ... lol

and then ppl won't have to worry about people hill camping on hourglass and the tactics of hourglass will be severly changed without being able to hill camp on hourglass
or no wasteful mines going to harvy path on every base defence map
or only 2 ways to focus on the mesa map cause the extra side won't be there to make the map more exciting to have to defend

but whatever do as you want seeing as how it's what you are doing and maybe some servers will have it and some might not and if that's what you're going for then the more power to you :rolleyes:


Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98300] Wed, 30 June 2004 07:16 Go to previous messageGo to next message
Sir Kane
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Camping isn't a bug.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
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Blackhand Studios Core Patch 1 PreRelease Announcement [message #98301] Wed, 30 June 2004 07:34 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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Colonel
You are correct, sir

Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98302] Wed, 30 June 2004 07:42 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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You need to code a patch to stop the camping bug in players.
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98303] Wed, 30 June 2004 08:13 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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Colonel
If by now you didn't know what i meant - by hill "camping" i mean hitting the ref/hand/ob from top of hill (pp can also be hit) as gdi and also hitting mostly the wf ref and pp as nod - and not where you just camp the base entrance waiting for ppl to rush

'Cause shooting the buildings from the top weren't exactly meant to be there as well right? so that makes them bugs - right?


Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98305] Wed, 30 June 2004 08:55 Go to previous messageGo to next message
mac is currently offline  mac
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Thing is, there have been voted about these map exploit fixes. Most players were in favor of both fixing the Islands b2b bug, and the Mesa vehicle jump bug.

About the other stuff - no vote has been done about it, and hillcamping certainly isn't a bug. It's a valid tactic, you do not exploit any bugs to get to that position.


Quote:


danpaul88: buggy bugs brenbot because buggy befriends brainlessness

Blackhand Studios Core Patch 1 PreRelease Announcement [message #98306] Wed, 30 June 2004 09:04 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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Colonel
"you do not exploit any bugs to get to that position."

you can say the same for islands can't you?


Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98307] Wed, 30 June 2004 09:11 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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Sniper_De7

Well by what you're saying you can say the same for Hourglass can't you? Taking off vehicles from being able to pointwhore on hill but yet you guys say nothing about that which is why it seems like you are only doing certain things but not all bugs...

...



All of the 'serious' bugs you mention require the source code to Renegade, which is only found stored in the vaults of EA.


-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98313] Wed, 30 June 2004 09:18 Go to previous messageGo to next message
mac is currently offline  mac
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Sniper_De7

"you do not exploit any bugs to get to that position."

you can say the same for islands can't you?


It is a fact, that the author of C&C Islands didn't think that base2base with a MRL is a valid tactic. It happened after it has been designed, and it's been too late. Ask Aircraftkiller for details.

On the other hand, "hill camping" is not a bug. We can only fix map bugs, because stuff like the blue screen is deep inside the engine, and we do not have access to that.


Quote:


danpaul88: buggy bugs brenbot because buggy befriends brainlessness

Blackhand Studios Core Patch 1 PreRelease Announcement [message #98316] Wed, 30 June 2004 09:24 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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Colonel
The author knew that you could hit the warfactory+power and the hand and the ob from the top of the hill right from the get-go? (I'm sure he probably knew that you could hit the refs)

Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98322] Wed, 30 June 2004 09:39 Go to previous messageGo to previous message
YSLMuffins is currently offline  YSLMuffins
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I just thought of a bug that really needs to be fixed--C&C_CITY_FLYING! The outer edges of the map are apparently inverted faces, because aircraft have a tendency to get stuck there. I'm sure there are people who know what I'm talking about.

-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
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