|
|
|
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98185] |
Tue, 29 June 2004 12:37   |
 |
IceSword7
Messages: 603 Registered: February 2003 Location: NY
Karma: 0
|
Colonel |
|
|
[gse | SeriousSmiley]the only ppl, who will use this piece of shit will be ladderwhores on the n00bstories servers....not many more.
so plz continue configuring the game to what newbies like it to be.
and @ renalert manual bitch: read-think-post kthx
|
who r u?
|
|
|
|
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98195] |
Tue, 29 June 2004 14:41   |
 |
YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
Karma: 0
|
General (1 Star) Moderator - Mod Forum |
|
|
Silent Kane | I just finished fixing mesa. (Including the cave stuff.)
Field, walls, islands, canyon and the WF interior left.
|
I'm confused...which version of walls has the bug in which vehicles can climb the ramps? Flying or nonflying? If it's flying, I'd just like to comment that make sure the fix doesn't involve the possibility of flying aircraft suspended in midair (landing an aircraft on top of a huge invisible box meant to block vehicles from climbing the ramp).
I don't know where I first saw the idea, so I'm just posting it here.
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
|
|
|
|
|
|
|
|
|
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98227] |
Tue, 29 June 2004 19:29   |
 |
mac
Messages: 1018 Registered: February 2003
Karma: 0
|
General (1 Star) Administrator/General |
|
|
Our main goal is to keep the patch below 20mb.
Those 3 maps (sand, gobi, snow) are very small, and that is why they are being included. They wouldn't be there in the first place, but we decided to put in more maps. Any other map will make it just bigger, and thats a nono.
Quote: |
danpaul88: buggy bugs brenbot because buggy befriends brainlessness
|
|
|
|
|
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98299] |
Wed, 30 June 2004 07:06   |
 |
Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
Karma: 0
|
Colonel |
|
|
Well by what you're saying you can say the same for Hourglass can't you? Taking off vehicles from being able to pointwhore on hill but yet you guys say nothing about that which is why it seems like you are only doing certain things but not all bugs
and i'm only saying that maybe you should fix the stuff like (ob walk, tk bug, copter w/ factory/bridge bug, blue screen bug) you know the things people REALLY complain about - cuz i don't go on a server and if i shot through glass in the factory - i don't see people saying, "OMGOMGMOGOMGMOG WHAT A BUG USER"
which is why if a host didn't just want that one specific thing they will kick because it will be in teh rules of the server so i don't see why putting it in really will do much cuz most people on most servers don't give a shit about glass shooting with WF.
same goes with mesa and wall jumping
but when it comes to ob walking ppl get pissed and about every server hates that shit cuz it's a bit more serious.. being able to disable the defence of Nod's and killing basically any building.
or
blue bug - i hear ppl bitching about that just as well cuz well... it's sort of annoying to have to leave the server and come back in knowing that you might have lost the tank if it was on the airstrip once you got the blue screen. not to mention you lost the infantry you had and ion/nuke if you had it
but i mean if you wanna take away every single bug that wasn't meant then stop bugs like harv walking ... lol
and then ppl won't have to worry about people hill camping on hourglass and the tactics of hourglass will be severly changed without being able to hill camp on hourglass
or no wasteful mines going to harvy path on every base defence map
or only 2 ways to focus on the mesa map cause the extra side won't be there to make the map more exciting to have to defend
but whatever do as you want seeing as how it's what you are doing and maybe some servers will have it and some might not and if that's what you're going for then the more power to you :rolleyes:
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
|
|
|
|
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98301] |
Wed, 30 June 2004 07:34   |
 |
Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
Karma: 0
|
Colonel |
|
|
You are correct, sir
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
|
|
|
|
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98303] |
Wed, 30 June 2004 08:13   |
 |
Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
Karma: 0
|
Colonel |
|
|
If by now you didn't know what i meant - by hill "camping" i mean hitting the ref/hand/ob from top of hill (pp can also be hit) as gdi and also hitting mostly the wf ref and pp as nod - and not where you just camp the base entrance waiting for ppl to rush
'Cause shooting the buildings from the top weren't exactly meant to be there as well right? so that makes them bugs - right?
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
|
|
|
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98305] |
Wed, 30 June 2004 08:55   |
 |
mac
Messages: 1018 Registered: February 2003
Karma: 0
|
General (1 Star) Administrator/General |
|
|
Thing is, there have been voted about these map exploit fixes. Most players were in favor of both fixing the Islands b2b bug, and the Mesa vehicle jump bug.
About the other stuff - no vote has been done about it, and hillcamping certainly isn't a bug. It's a valid tactic, you do not exploit any bugs to get to that position.
Quote: |
danpaul88: buggy bugs brenbot because buggy befriends brainlessness
|
|
|
|
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98306] |
Wed, 30 June 2004 09:04   |
 |
Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
Karma: 0
|
Colonel |
|
|
"you do not exploit any bugs to get to that position."
you can say the same for islands can't you?
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
|
|
|
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98307] |
Wed, 30 June 2004 09:11   |
 |
YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
Karma: 0
|
General (1 Star) Moderator - Mod Forum |
|
|
Sniper_De7 | Well by what you're saying you can say the same for Hourglass can't you? Taking off vehicles from being able to pointwhore on hill but yet you guys say nothing about that which is why it seems like you are only doing certain things but not all bugs...
...
|
All of the 'serious' bugs you mention require the source code to Renegade, which is only found stored in the vaults of EA.
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
|
|
|
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98313] |
Wed, 30 June 2004 09:18   |
 |
mac
Messages: 1018 Registered: February 2003
Karma: 0
|
General (1 Star) Administrator/General |
|
|
Sniper_De7 | "you do not exploit any bugs to get to that position."
you can say the same for islands can't you?
|
It is a fact, that the author of C&C Islands didn't think that base2base with a MRL is a valid tactic. It happened after it has been designed, and it's been too late. Ask Aircraftkiller for details.
On the other hand, "hill camping" is not a bug. We can only fix map bugs, because stuff like the blue screen is deep inside the engine, and we do not have access to that.
Quote: |
danpaul88: buggy bugs brenbot because buggy befriends brainlessness
|
|
|
|
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98316] |
Wed, 30 June 2004 09:24   |
 |
Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
Karma: 0
|
Colonel |
|
|
The author knew that you could hit the warfactory+power and the hand and the ob from the top of the hill right from the get-go? (I'm sure he probably knew that you could hit the refs)
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
|
|
|
Blackhand Studios Core Patch 1 PreRelease Announcement [message #98322] |
Wed, 30 June 2004 09:39   |
 |
YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
Karma: 0
|
General (1 Star) Moderator - Mod Forum |
|
|
I just thought of a bug that really needs to be fixed--C&C_CITY_FLYING! The outer edges of the map are apparently inverted faces, because aircraft have a tendency to get stuck there. I'm sure there are people who know what I'm talking about.
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
|
|
|