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comp screen trouble [message #97245] |
Fri, 25 June 2004 17:21 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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you have to change the uvw setting to 2 in the material editor its under the 2nd tab i beleive.
then apply uvw map and change that to 2....should work then.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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comp screen trouble [message #97278] |
Fri, 25 June 2004 21:09 |
svensmokavich
Messages: 10 Registered: June 2004
Karma: 0
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Recruit |
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i did change the uv to 2 on the pass it said to,then i put on uvw and mappin channel to 2 and turn it 90dergrees on z and flip the Utile just like the tutorail says.im using same textures as it says.i have read the tutorail over and over so unless im really stoned and missing a step:(anyway u could make a plane and apply a comp screen and send to me then i can look at it and compare?
Request permission to beat the crap out of this man...
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