Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Archived Forums » RenGuard Client » Old ideas....
Old ideas.... [message #94727] Fri, 11 June 2004 23:03 Go to next message
IceSword7
Messages: 603
Registered: February 2003
Location: NY
Karma: 0
Colonel
Ok i remember a long time ago well over a year ago there was someone who posted some of these really good ideas.

Like the que line for the vehical purchase screen.

Im not sure if it was on this forum the old community forum or maybe it was the renevo forum.

If anyone has any recolection of what im talking about maybe you can find it and post it some of that persons ideas were really good.
Old ideas.... [message #94730] Fri, 11 June 2004 23:14 Go to previous messageGo to next message
Blazer is currently offline  Blazer
Messages: 3322
Registered: February 2003
Location: Phoenix, AZ
Karma: 0
General (3 Stars)
Administrator/General

I remember it...it included simulated screenshots...its probably buried among the old posts.
Old ideas.... [message #94742] Sat, 12 June 2004 02:12 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
All purchases should be timed.
As per C&C, a 1000 credit item should take 66 seconds (1 min and 6 sec) to produce.

Eg.
1 credit item takes 1.6 seconds to produce.
100 credit item takes 16 seconds to produce.
1000 credit item takes 66 seconds to produce.
Old ideas.... [message #94764] Sat, 12 June 2004 05:09 Go to previous messageGo to next message
Try_lee is currently offline  Try_lee
Messages: 542
Registered: February 2003
Location: Reading, England
Karma: 0
Colonel
Wasn't that how the power plant was originally going to work too, with purchases taking longer once it was destroyed? Instead we get some poopy pay more thing.

YARR! The pirate life is for me! http://www.n00bstories.com/image.fetch.php?id=1202408761
Old ideas.... [message #94765] Sat, 12 June 2004 05:12 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
Try_lee

Wasn't that how the power plant was originally going to work too, with purchases taking longer once it was destroyed? Instead we get some poopy pay more thing.


"This building provides power to all other base buildings. When destroyed, player purchases and respawns take more time."
Old ideas.... [message #94782] Sat, 12 June 2004 07:30 Go to previous messageGo to next message
visorneon is currently offline  visorneon
Messages: 153
Registered: March 2004
Location: England
Karma: 0
Recruit
That would have been a much better idea

http://img.photobucket.com/albums/v611/visorneon/Signature-Animated.gif
Old ideas.... [message #94796] Sat, 12 June 2004 09:22 Go to previous messageGo to next message
Scythar is currently offline  Scythar
Messages: 580
Registered: February 2003
Location: Finland
Karma: 0
Colonel
Try_lee

Wasn't that how the power plant was originally going to work too, with purchases taking longer once it was destroyed? Instead we get some poopy pay more thing.


Vehicle purchases DO take more time when the powerplant is destroyed. The harvester also unloads its cargo a lot slower.


There's a hole in the sky through which things can fly.
Old ideas.... [message #94813] Sat, 12 June 2004 11:22 Go to previous message
visorneon is currently offline  visorneon
Messages: 153
Registered: March 2004
Location: England
Karma: 0
Recruit
Scythar

The harvester also unloads its cargo a lot slower.


I always thought that was lag, lol


http://img.photobucket.com/albums/v611/visorneon/Signature-Animated.gif
Previous Topic: Requesting model approve
Next Topic: Uhm renguard has messed my rene (wol) up =/
Goto Forum:
  


Current Time: Sat Nov 30 00:33:36 MST 2024

Total time taken to generate the page: 0.00685 seconds