Putting mutant classes into maps [message #92762] |
Sat, 05 June 2004 10:21 |
bighairybear
Messages: 34 Registered: January 2004 Location: UK
Karma: 0
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I can add the 'extras' characters as alternate skins for the regular charactors on the purchase terminals.
But if i try to let players purchase mutant characters the game crashes unless the players type in extas on their console. Its only happerns with the mutant classes, i can put in kane, logan, shepperd with problems.
So how can i purchase mutants without it crashing?
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Putting mutant classes into maps [message #92764] |
Sat, 05 June 2004 10:28 |
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SuperFlyingEngi
Messages: 1756 Registered: November 2003
Karma: 0
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General (1 Star) |
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Hmm... my guess is it's something to do with mutants healing in tiberium, but I don't really know.
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Putting mutant classes into maps [message #92895] |
Sat, 05 June 2004 19:35 |
TonyMontana
Messages: 23 Registered: May 2004
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Just keep them as extras, Id on't think I ever saw a map where mutatns were allowed as regulars...oh wait
C&C_Woodland.mix has those, you should contact Sanda the maker for Oasis_Flying & Woodland.mix
both maps are availible from unrules.com map packs.
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Putting mutant classes into maps [message #93364] |
Mon, 07 June 2004 11:49 |
bighairybear
Messages: 34 Registered: January 2004 Location: UK
Karma: 0
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I found that the problem isnt with the mutants, its with the chemsprayer weapon. When ever the weapon come into contact with a building the game crashes.
I havent made any changes the chemsprayer weapon preset. Does anyone have any ideas?
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Putting mutant classes into maps [message #93396] |
Mon, 07 June 2004 13:42 |
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gibberish
Messages: 366 Registered: May 2003
Karma: 0
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Commander |
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bighairybear | I found that the problem isnt with the mutants, its with the chemsprayer weapon. When ever the weapon come into contact with a building the game crashes.
I havent made any changes the chemsprayer weapon preset. Does anyone have any ideas?
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<WildGuess>
Are you sure the weapon is the exact same one that Nod uses.
For example I believe that there are at least 2 Mini-Gun's (One for Nod and one for GDI), I wonder if there is more than one chem sprayer.
Note: It might be there is only one mini-gun it just has properties that set which team its on, if this is the case check the properties of the chem sprayer.
</WildGuess>
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