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C&C Mutation Redux released [message #92681] |
Sat, 05 June 2004 00:51 |
cokemaster
Messages: 144 Registered: April 2003
Karma: 0
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Recruit |
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Any mirrors?
I haven't been able to access CNCsource this year.
I can via proxy through - just not directly.
Remember, Friends don't let friends play Reborn!
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C&C Mutation Redux released [message #92735] |
Sat, 05 June 2004 08:45 |
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Slicer_238
Messages: 361 Registered: May 2003
Karma: 0
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Commander |
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Alright I downloaded it and played. I love the map so I went around taking screenshots of things thet would make it feel like TS even more and I think I found a bug don't know but I bet it was put in there on purpose.
http://www.n00bstories.com/image.fetch.php?id=1159319697
First to say I think this bridge should be destroyable. That way each team only has three possible routes instead of four. One would be throuh the Blue tiberium, the other through the tunnel, and the last one down that little mountain path.
http://www.n00bstories.com/image.fetch.php?id=1287227045
I would say add more blue explosive tiberium crystals and see if it is possible to make it that when one explodes the others do a chain reaction. That way after you destroy a bridge and see a Nod or GDI rush coming this way it could be stopped for the one time show of huge explosions.
http://www.n00bstories.com/image.fetch.php?id=1252016472
This is the bug I think I found. I ran over the little Tiberium venus fly trap thing with my hummer and this happened.
http://www.n00bstories.com/image.fetch.php?id=1153578046
Don't know if thats suppose to happen but it was funny because teh first time I flew off the cliff. ^.^;
May Trey rest in forever bliss and happiness.
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C&C Mutation Redux released [message #92785] |
Sat, 05 June 2004 12:40 |
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Slicer_238
Messages: 361 Registered: May 2003
Karma: 0
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Commander |
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Regarding the infantry river crossing. If you could only make certain areas crossable by infantry tin there. Like put in a force that won't let vehicles cross but only infantry. That should work.
May Trey rest in forever bliss and happiness.
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C&C Mutation Redux released [message #92897] |
Sat, 05 June 2004 19:40 |
TonyMontana
Messages: 23 Registered: May 2004
Karma: 0
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Recruit |
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I will tell Alkaline to put his this map into rotation, currently it has the original Mutation map.
I like the map but it goes by too fast and all people do is long range attacks...
I wish their were less ways to enter the base, or wish their were base defenses.
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C&C Mutation Redux released [message #94228] |
Thu, 10 June 2004 12:39 |
Alkaline
Messages: 1132 Registered: November 2003
Karma: 0
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General (1 Star) Deleted |
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This map is working properly with SSAOW 1.0 mod by black-cell
b.t.w hope you don't get too pissed if I put it in a mappack, it has your readme and all...
I'll put the redux version of it in the next mappack, curently the original one is still being played on my new map server.
http://www.UNRules.com
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