WTF ??? Renguard hacked ? [message #90781] |
Sat, 29 May 2004 08:31 |
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I don't know how, but somebody created a renguard hack. I was in renguard server today. Stutu GSA server. We were playing field, I was in ob. Not a single gdi at base entrance, I mean no taks or mrls. Then suddenly, Obelisk blowed up. I get out, walk around, all I see is a gun shot on it in front of teh tunnel entrance. A man, on a RENGUARD server, killed our ob with a fucking small gunshot. WTF ?????????? ( Ob was full healt, 20 nod mines at entry, no gdi tanks shooting at the ob. )
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WTF ??? Renguard hacked ? [message #90806] |
Sat, 29 May 2004 09:44 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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I am frequently restarting brenbot on this server, as I develop on that box/server.
It is unlikley that someone "hacked" RenGuard. Not everything you see must be a cheat - especially you cannot even damage buildings with any sort of damage hack.
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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WTF ??? Renguard hacked ? [message #90813] |
Sat, 29 May 2004 10:11 |
Homey
Messages: 1084 Registered: February 2003 Location: Canada
Karma: 0
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General (1 Star) |
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Probably a hotwire obby walked, no client side cheat can damage buildings...
Homey
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WTF ??? Renguard hacked ? [message #90819] |
Sat, 29 May 2004 10:24 |
weesheep
Messages: 29 Registered: March 2003
Karma: 0
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Recruit |
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Not accusing anynone of anything but I believe if the host is running a damage hack, buildings can be destroyed in a single shot. But then that might only work if you are the host running a non-dedicated server.
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WTF ??? Renguard hacked ? [message #90865] |
Sat, 29 May 2004 13:22 |
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Crimson
Messages: 7430 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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Yeah, the lead of RenGuard runs that server. I don't think he's installing server-side cheats. :rolleyes:
The RenEvo SSC needs a LOT of work. I strongly recommend against using it until a number of important bugs and limitations are resolved.
I'm the bawss.
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WTF ??? Renguard hacked ? [message #90879] |
Sat, 29 May 2004 15:20 |
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I was in ob, so it wasn't a ob walk... we still don't know how that was possible... I talked with Mac, byt his log file of the game is fucked. that sux, If we could know who did this.
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WTF ??? Renguard hacked ? [message #90889] |
Sat, 29 May 2004 15:59 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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Renardin6 | I was in ob, so it wasn't a ob walk... we still don't know how that was possible... I talked with Mac, byt his log file of the game is fucked. that sux, If we could know who did this.
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Renardin6 does not cheat.
And it's not possible to destroy a building with any client side cheat. That's a fact.
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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WTF ??? Renguard hacked ? [message #90894] |
Sat, 29 May 2004 16:50 |
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Crimson
Messages: 7430 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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The RenEvo SSC, bugs I've found in the last 18 hours:
- Does not allow after kick, meaning people are banned from the server (HUGE PROBLEM)
- Quite often it crashes when it's launched. I had luck launching from command line instead of shortcut.
- Random lockups which prevent it from protecting the server
- Only scans every 60 seconds meaning that players have plenty of time to cheat before they're kicked
- doing a player_info often causes it to do dozens of them in rapid fire succession which sometimes crashes the FDS
- keeps binding and unbinding players from the server which messes up my player counts
- Doesn't send map rotation or MOTD id to the master server which prevents hosts from having an MOTD and any information about map rotations like other servers have.
BHS SSC bugs:
- starting it with a lot of players in the server who need to be kicked can cause it to crash the FDS
Yeah, that's the same.
I'm the bawss.
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WTF ??? Renguard hacked ? [message #90975] |
Sat, 29 May 2004 20:34 |
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snipesimo
Messages: 764 Registered: February 2003
Karma: 0
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Colonel |
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Don't provoke me, I do NOT want to get into a war of the bots with you. I will say, when I made my post comparing the SSC's I was thinking more of BRenBot than the stand-alone SSC so...
The issue you seem most concerned with (players kicked and not allowed) is probably the easiest to fix, and you seem to have expanded one protocol problem into multiple "bugs".
Instead of finding bugs and posting them here, try reporting them to Dante.
The constant refreshing of pi's is due to the output of the FDS, and cannot be controlled by Dante.
Also, you can't call lock-ups bugs, because you can't say that the SSC made by mac never locks up.
One last thing, its kind of hard for me to comment on BRenBot or mac's SSC because neither run on my computer and the bug has been ignored for months, as well as about 2 dozen other bugs I reported.
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WTF ??? Renguard hacked ? [message #90985] |
Sat, 29 May 2004 21:05 |
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Crimson
Messages: 7430 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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The Pits has run mac's SSC all day with no problem. I think vloktboky's latest mod will help be get an intact logfile to counteract the problem where it's torn into 87 pieces for no reason.
I'm the bawss.
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