level stability [message #8883] |
Sat, 22 March 2003 16:24 |
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ohmybad
Messages: 506 Registered: March 2003 Location: Fort Myers Florida
Karma: 0
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Colonel |
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I made a map and I am having a problem, on my comp the map is very unstable sometimes when I fire a weapon the game will freeze and exit to my destop. Why would this happen:?:
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level stability [message #9026] |
Sun, 23 March 2003 03:37 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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Would that wepon be any chance a flamer?
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level stability [message #9034] |
Sun, 23 March 2003 04:23 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Yeah i would guess it's a flamer too. On my test map i made i shot an apache with a flame tank and the game crashed. Neved did figure out what was wrong with it.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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level stability [message #9045] |
Sun, 23 March 2003 06:32 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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Its the armour.ini, the one that comes with commando editor is faulty, if you export it as a .mix it is fine, but if you are going to make it a package, you will need to copy the armour.ini out of the always.dat using XCC, then replace it in your mod folder.
Or at least something like that, ACK is the one that told me, he would be better to explain it then myself.
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level stability [message #9147] |
Sun, 23 March 2003 16:30 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Cpo64 was right. This is from Stonerooks FAQ:
Q:I make a map and export it – but the Flame Tank can kill a building in seconds? What did it do wrong?
A:With the last patch for the Renegade Tools 2 – there is something wrong with the armor.ini file. Simply replace the armor.ini in the modfolder/always/ini/ directory with the armor.ini from always.dat, it seems that there is some weird armor settings against flames that make them overload the game engine.
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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