Transparent Water [message #87118] |
Thu, 13 May 2004 05:58   |
 |
Titan1x77
Messages: 1086 Registered: February 2003
Karma:
|
General (1 Star) |
|
|
just use an water texture with an alpha channel and use vertex paint on the vertex along the shoreline...Thats how I made the sides of my waterfall more see thru then the middle.
But if you bump map,then it will export with 2 transparent layers on 1 mesh...I Dont think The engine likes them all that much.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
|
|
|