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Transparent Water [message #87118] Thu, 13 May 2004 05:58 Go to previous messageGo to previous message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
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just use an water texture with an alpha channel and use vertex paint on the vertex along the shoreline...Thats how I made the sides of my waterfall more see thru then the middle.

But if you bump map,then it will export with 2 transparent layers on 1 mesh...I Dont think The engine likes them all that much.


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

 
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