I need to know all mod tools bugs (also new features) [message #86934] |
Wed, 12 May 2004 11:29 |
KIRBY098
Messages: 1546 Registered: February 2003
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General (1 Star) |
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In the games there were boxes that did various things.
Chemical Clouds
Missile strikes
Chemical Missile strikes
Money
Explosion
Free vehicles
Could we get something like that back into C&C's universe here?
Also has an airstrike feature been discussed for GDI?
Overall though, the only thing I really want to see implemented are the following:
Destroyable Buildings like NeoSaber's
Vehicles remain where they are destroyed, and don't just *POP* out of sight. A destroyed Mammy can provide good cover for infantry.
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