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Proxie Mines [message #3339] Thu, 06 March 2003 14:33 Go to next message
Gizbotvas is currently offline  Gizbotvas
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I'll just say this since the forums reset and all our previous threads are gone. for newbs and n00bs:
On Defense Maps, you need only mine the doors of buildings that FACE AWAY FROM DEFENSES. Example: Mining the barracks doors on City_Flying is stupid. Mining front door of WeapFac in Hourglass-stupid. Mining door to barracks on Under-stupid.
Don't be stupid.
That is all.


Proxie Mines [message #3351] Thu, 06 March 2003 15:19 Go to previous messageGo to next message
Alpha is currently offline  Alpha
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Another n00b question: what would be a sufficient number of mines to place at each door?

I am against the teaching of evolution in schools. I am also against widespread literacy and the refrigeration of food.
Proxie Mines [message #3363] Thu, 06 March 2003 16:06 Go to previous messageGo to next message
mrpirate is currently offline  mrpirate
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General (1 Star)
Unless you are sure you need more, use 5 mines per door.
Proxie Mines [message #3402] Thu, 06 March 2003 17:08 Go to previous messageGo to next message
Gizbotvas is currently offline  Gizbotvas
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I believe 4 mines can kill a hotwire, no? Anything beyond that is gravy. Stick to "4 a door"!

-also, place mines far enough inside the door that vehicles cannot detonate them. JUST INSIDE THE DOOR IS NOT GOOD ENOUGH-they are proximity mines, remember, and I can pull up to your door in my apc, and detonate the mines that are inside your building.
Be smart.


Proxie Mines [message #3409] Thu, 06 March 2003 17:25 Go to previous messageGo to next message
Alpha is currently offline  Alpha
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i see, thanks!

I am against the teaching of evolution in schools. I am also against widespread literacy and the refrigeration of food.
Re: Proxie Mines [message #3459] Thu, 06 March 2003 20:13 Go to previous messageGo to next message
Griever92
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Gizbotvas

...Don't be stupid...


Ditto


Alex "Griever92" Bracken
============================
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Proxie Mines [message #3483] Thu, 06 March 2003 20:56 Go to previous messageGo to next message
[sg]the0ne is currently offline  [sg]the0ne
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I`m pretty sure it takes all 6proxy to kill hotwire. The best way to mine IMO is as someone else stated.
1) Only mine doors that are vurnerable (ie DO NOT face AGT/OB OR are subject to attack)
2) Do not mine OUTSIDE the door
3) Make "groups" of mines so when someone comes in set #1 kills them
w/o effecting set #2 « for their buddies !
4) Mining PATH WAYS is better than mining every building. If you can keep the base safe by mining the enterence to the base then do that vs mining every door ! Good maps maps for this are Under/Hourglass
5) Dont mine the MCT -- I've avoided death by proxy many times cause proxy was on MCT


Tips for neaturalizing proxy c4 & techs/hotwire !
1) In apc rush w/more than 1 person when you encounter c4 take turns setting it off. If you have 3 ppl they'd 18 MINES (!!) to kill all of you using the "shared damange" technique.
2) When your infi & have engi support setting of proxy c4 is faster than defusing them all BUT CAN give you way if someone is paying attention.
3) If you KNOW your going to die due to c4 etc throw your timed somwhere in the area so when the friendly tech/hotwire comes back you may getcha a sucker-boink !
4) Get rid of c4 as much as possible eventually the tech/hottie will have something else they are doing and your team will have a chance to slip by
5) But of course Smile As tech/hottie defuse 4 of their 6 proxy (leave the first few as theirs) and then lay your own proxy c4 Smile (they love it when u do this!)


yahoo : chapstic25
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Proxie Mines [message #4283] Sun, 09 March 2003 04:55 Go to previous messageGo to next message
Sk8rRIMuk is currently offline  Sk8rRIMuk
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When mineing it just takes a little common sense really, which unfortunately n00bs have very little (if not none) of...

I mean whos gonna go in the fromt entrance of the refinery on City_Flying when they have the back...

Actually it may be a good idea to try using the un-obvious.

-Sk8rRIMuk


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[Updated on: Tue, 11 March 2003 09:37]

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Proxie Mines [message #4559] Sun, 09 March 2003 14:15 Go to previous messageGo to next message
mrpirate is currently offline  mrpirate
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When you are mining an area that you know will be under attack, try hiding the mines. For example, you could place your mines along the side of the back door to the HoN in Under. Hopefully, they will assume it is unmined and run through... BOOM
Proxie Mines [message #4797] Sun, 09 March 2003 22:47 Go to previous messageGo to next message
[sg]the0ne is currently offline  [sg]the0ne
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mrpirate

When you are mining an area that you know will be under attack, try hiding the mines. For example, you could place your mines along the side of the back door to the HoN in Under. Hopefully, they will assume it is unmined and run through... BOOM


Another good one is GDI pp. Mine the back of that tech terminal. Nod comes in and thinks they hit the jack pot then - KaBoOm.

ps. Doesnt work against seasoned b0inkers.


yahoo : chapstic25
aim : lamant281
Proxie Mines [message #5290] Tue, 11 March 2003 06:16 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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The amount of mines per building varys for each map and the team your playing. For instance on Hourglass your best mining the AGT, WF back door, Ref Back Door and the PP doors on GDI or OB, Hand, Airstrip, Ref back door and pp.

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Proxie Mines [message #5621] Tue, 11 March 2003 17:37 Go to previous messageGo to next message
[sg]the0ne is currently offline  [sg]the0ne
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General Havoc

The amount of mines per building varys for each map and the team your playing. For instance on Hourglass your best mining the AGT, WF back door, Ref Back Door and the PP doors on GDI or OB, Hand, Airstrip, Ref back door and pp.


IMO Best way to mine hourglass is.

1 set in base defenses
2 sets on the left side between base defenses & wall
2 sets on the right side between base defenses & wall

This way vehics do not make it base base defenses meaning you dont have to worry about the other buildings. Cause even if u mine PP er WEP or REF that doesnt stop a APC from going back there ALL LOADED up repairing a dropping a few beacons...which of course, blows ass.

My experience has been that the APC always pop before it even gets to the door of the base defenses and the infi get boinked by the remaining c4 outside AGT/OB and those that dont get a face full once they get inside by that last set.

ps. If your Nod you may want to mine the tunnel so they dont exploit an infi rush while obelisk is going off OR so they cant kill your turrets from the tunnels.

That config would be
1 in Obelisk
1.5 on left side
1.5 on right side
1 in tunnels

The turrets will make up for the missing mines.


yahoo : chapstic25
aim : lamant281
Proxie Mines [message #8589] Fri, 21 March 2003 15:36 Go to previous messageGo to next message
cheeta30 is currently offline  cheeta30
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well the most important places to mine are the entrances of the obelisk/guard tower, then it is stupid to mine doors that are in the range of the guard tower, but if it is for example the ref. on under.mix (Nod side), then it is not stupid to mine all the doors because the obelisk shoots the vehicle then it goes BOOM!!!, and you still have 2 seconds to enter the door, also in under it is not stupid to mine the tunnel of the Nod side, because if you're gunner and you have a good timing, you can walk into the power plant, and destroy it... Smile

(my real user name is cheeta31, on renegade internet)
Proxie Mines [message #9278] Mon, 24 March 2003 10:08 Go to previous messageGo to next message
NHJ BV is currently offline  NHJ BV
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I hate people who think wasting all proxy mines on Under on the floor is useful. They won't stop an APC, it might hit 5 proxies, at most. On Under, for GDI, I think mining the AGT and the tunnel entrance is enough. The Tunnel entrance isn't necessary, but can save you alot of trouble, partially because you can retreat from the battlefield better as infantry (they won't follow you in the tunels due to mines).

For Nod, mine the Obelisk, and the tunnel entrance and keep it mined properly. Or (and) mine the PP tunnel exit and HoN back door.
Proxie Mines [message #9279] Mon, 24 March 2003 11:00 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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If I am Nod on hourglass, I usually mine our side of the tunnel with 6 prox mines like this:
http://www.n00bstories.com/image.fetch.php?id=1785339617

The mines are unseen until someone runs into them. The head-height mines are especially painful Smile It's important to keep this tunnel mined, or GDI will surely take out your turrets with Gunners and PIC-Sydneys (or even Grenadiers if you aren't paying attention).

As for the obelisk itself, I usually always mine it also with 6 mines like this:
http://www.n00bstories.com/image.fetch.php?id=2023658399

It's usually good enough to stop the usual 2-man rush.
Proxie Mines [message #9291] Mon, 24 March 2003 12:11 Go to previous messageGo to next message
Demolition man
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Learn just one easy things: Mines are to slow down people and kill rushes.
Proxie Mines [message #9400] Mon, 24 March 2003 22:13 Go to previous messageGo to next message
[sg]the0ne is currently offline  [sg]the0ne
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@Blazer

Thats a really nice mining job ! I like your work.


yahoo : chapstic25
aim : lamant281
Proxie Mines [message #9420] Tue, 25 March 2003 01:22 Go to previous messageGo to next message
cheeta30 is currently offline  cheeta30
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that are good minings but you also must mine the master computer control terminal in case that they come through the mines in the door opening Smile

(my real user name is cheeta31, on renegade internet)
Proxie Mines [message #9452] Tue, 25 March 2003 09:27 Go to previous messageGo to next message
Demolition man
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cheeta30

that are good minings but you also must mine the master computer control terminal in case that they come through the mines in the door opening Smile
Thats dumb because you can stay out off range from those
Proxie Mines [message #9455] Tue, 25 March 2003 09:34 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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Demolition man

cheeta30

that are good minings but you also must mine the master computer control terminal in case that they come through the mines in the door opening Smile
Thats dumb because you can stay out off range from those


Agreed. I for one never come close enough to the MCT to set off any proxies on it. If I am a hotwire/tech, sometimes I will throw my own proxies onto the enemy MCT. Sometimes they cover the timed C4, and sometimes the enemy engies get too close, and the proxies blow and further damage the MCT Smile


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Proxie Mines [message #9573] Tue, 25 March 2003 19:43 Go to previous message
Ren Sizzlefab is currently offline  Ren Sizzlefab
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cheeta30

that are good minings but you also must mine the master computer control terminal in case that they come through the mines in the door opening Smile


Maybe you're getting your player tips from the official website:
http://westwood.ea.com/games/ccuniverse/renegade/english/tourn_playtips.html
That may be the reason that most people don't know how to mine...
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