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Walljumps & etc. [message #84861] |
Sun, 02 May 2004 00:44   |
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Deathgod
Messages: 504 Registered: February 2003 Location: The House of B
Karma: 0
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Colonel |
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You don't even need a person to help you jump into the Nod refinery, is that a bug or is that OK? What about tunnel beaconing? What about the infinite ammo for snipers by the waterfall?
WOL: priestofb
FUD Online for Renegade character details
The preceding post was sponsored by FUD.
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Walljumps & etc. [message #84926] |
Sun, 02 May 2004 07:19   |
Homey
Messages: 1084 Registered: February 2003 Location: Canada
Karma: 0
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General (1 Star) |
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Its very hard to ref hop as GDI on field unless the sfps is under 30. Its almost like ob walking for sfps
Homey
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Walljumps & etc. [message #84942] |
Sun, 02 May 2004 10:07   |
Homey
Messages: 1084 Registered: February 2003 Location: Canada
Karma: 0
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General (1 Star) |
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Its the fault of sfps, I can only do it in my own server if my fps is sub 30. Taking away nods ability to ref hop is gay since gdi can still sacrifice or obwalk..
Homey
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Walljumps & etc. [message #84984] |
Sun, 02 May 2004 14:32   |
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Deathgod
Messages: 504 Registered: February 2003 Location: The House of B
Karma: 0
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Colonel |
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If they're going to fix that they should fix the ability of people to teamjump onto the top of buildings on the non-flying maps as well.
WOL: priestofb
FUD Online for Renegade character details
The preceding post was sponsored by FUD.
We are the way, you are in the way.â„¢
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Walljumps & etc. [message #85023] |
Sun, 02 May 2004 16:52  |
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Deathgod
Messages: 504 Registered: February 2003 Location: The House of B
Karma: 0
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Colonel |
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I agree, and we allow it. I'm pointing out if they're going to fix one that they should be fair and fix them all. I don't care either way as our servers aren't going to be running it.
WOL: priestofb
FUD Online for Renegade character details
The preceding post was sponsored by FUD.
We are the way, you are in the way.â„¢
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