(Projectile W3d property not set) [message #8419] |
Fri, 21 March 2003 05:22 |
FalconAtl
Messages: 6 Registered: February 2003 Location: USA
Karma:
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Okay, thanks for the responses. What I found was this: The meshes did not have "Projectile" set in the W3D properties in RenX. As soon as I set the meshes to projectile the AI constantly shoots at the unit. I have to re-visit each model and set these (darn).
The SAM Sites were using M00_Base_Defense.
Here's a link for ya, (bigwig992)
pic of the units:
http://home.attbi.com/~jwno/Renegade/Files/VehTest.gif
Note: I'm not a modeler, I did not construct those from scratch. All of them are freebie 3ds models readily available on the net. They are not to scale (obviously), I wouldn't know how to begin to scale this stuff (just playin around), and the OrcaBomber is from SgtMay.
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