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Help with Air Units [message #8134] Thu, 20 March 2003 07:30 Go to next message
FalconAtl is currently offline  FalconAtl
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Registered: February 2003
Location: USA
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Thanks to SgtMay and his OrcaBomber I have been able to produce several air units, F4, F14, F15, F16, F18, B1B, F117, SR71 and on and on.

Problem: The units all function fine except they are not recognized as enemy units by SAM sites or other enemy AI. Some of the SAM sites take one brief shot at the unit then hibernate. Other units (existing units) trigger the SAM and AI units and they fire endlessly on them, but not on the units I have built.

Any ideas on why these units will not attract enemy fire ?

Any help would be appreciated.

Thanks !!!
FalconAtl
Help with Air Units [message #8157] Thu, 20 March 2003 09:50 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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General (1 Star)
I think this is a problem with the Sam-Site, but that is as far as I can help you.

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Help with Air Units [message #8304] Thu, 20 March 2003 15:51 Go to previous messageGo to next message
bigwig992 is currently offline  bigwig992
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Colonel
Whoa, can you email me some screenshots of the planes? I love figher jets...

-The ONLY Renegade fan to pee off a school.
http://www.n00bstories.com/image.fetch.php?id=1055662786
http://www.n00bstories.com/stats/renegade_stats.php?player=bigwig992&team=gdi
Help with Air Units [message #8319] Thu, 20 March 2003 16:29 Go to previous messageGo to next message
OrcaPilot26 is currently offline  OrcaPilot26
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Commander
What base defense script is the SAM using (if any). Try JFW_Base_Defence.

http://nova.deadlyfear.com/uploads/files//sig_orca.jpg
"ALL HAIL THE CHRONOSPHERE AND ITS CHRONOSHIFTY GOODNESS" -Aircraftkiller
Help with Air Units [message #8379] Thu, 20 March 2003 20:45 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Try setting the team properly in the vehicle's property tab.
Help with Air Units [message #8403] Fri, 21 March 2003 00:23 Go to previous messageGo to next message
iscripter is currently offline  iscripter
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Aircraftkiller

Try setting the team properly in the vehicle's property tab.
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(Projectile W3d property not set) [message #8419] Fri, 21 March 2003 05:22 Go to previous messageGo to next message
FalconAtl is currently offline  FalconAtl
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Okay, thanks for the responses. What I found was this: The meshes did not have "Projectile" set in the W3D properties in RenX. As soon as I set the meshes to projectile the AI constantly shoots at the unit. I have to re-visit each model and set these (darn).

The SAM Sites were using M00_Base_Defense.

Here's a link for ya, (bigwig992)
pic of the units:
http://home.attbi.com/~jwno/Renegade/Files/VehTest.gif

Note: I'm not a modeler, I did not construct those from scratch. All of them are freebie 3ds models readily available on the net. They are not to scale (obviously), I wouldn't know how to begin to scale this stuff (just playin around), and the OrcaBomber is from SgtMay.
Help with Air Units [message #8432] Fri, 21 March 2003 06:30 Go to previous message
Doitle is currently offline  Doitle
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