Suggestion: Future Renguard features [message #83864] |
Tue, 27 April 2004 18:07 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
MATTHEW80
Messages: 7 Registered: April 2004
Karma: 0
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Recruit |
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Hey all,
RG looks great, as I was brainstorming last night I came up with a few ideas
-RG already has total number of people connected
-Implement actual account name of people online (so you can check for a person online)
Also a quick question regarding the core updates, will these alter the game so that wol won't detect my game version as 1.037 (thus limiting us to only RG servers)
-Matthew
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Suggestion: Future Renguard features [message #83905] |
Tue, 27 April 2004 23:44 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Crimson
Messages: 7431 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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I actually plan to do that feature next. Should help when you're on a non-RG server.
The updates won't affect the versioning.
I'm the bawss.
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Suggestion: Future Renguard features [message #84110] |
Wed, 28 April 2004 18:55 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
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Crimson
Messages: 7431 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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RenGuard IS add-on software. The fixes we plan to give you don't involve adding more strain on your computer.
I'm the bawss.
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